Created: 04/05/2016
By: Code This Lab S.r.l.
Email: info@codethislab.com
Thank you for purchasing our game. If you have any questions that are beyond the scope of this help file, please feel free to email via user page contact form here. Thanks so much!
Challenge the best runners in the world and beat their time in the 100 metres race! Collect medals to increase your energy and step to the podium of champions!
The ZIP package contains the game with 1360x640 resolution that scales to fit the whole screen device
Just warning that for very wide screens, the game may not be perfectly full screen.
The game is fully compatible with all most common mobile devices.
Sounds are enabled for mobile but we can't grant full audio compatibility on all mobile devices due to some well-know issue between some mobile-browser and HTML5.
So if you want to avoid sound loading, please read Disable Sound section).
WARNING: Sounds can't be enabled for Windows Phone as this kind of device have unsolved issues with 'audio' and 'video' tag.
To install the game just upload on your server the game folder live_demo.
var TEXT_POSITION = "° PLACE"; var TEXT_SCORE = "SCORE: "; var TEXT_CREDITS_DEVELOPED = "DEVELOPED BY"; var TEXT_LINK1 = "WWW.CODETHISLAB.COM"; var TEXT_START_MOVEMENT = "MASH THE LEFT AND RIGHT KEYS TO BOOST YOUR POWER"; var TEXT_START_MOVEMENT_MOBILE = "MASH THE LEFT AND RIGHT BUTTONS TO BOOST YOUR POWER"; var HELP_ENERGY = "KEEP YOUR ENERGY BAR FULL TO GO FASTER!"; var TEXT_ON_EXIT = "DO YOU REALLY WANT TO QUIT THE GAME?"; var TEXT_ON_CAREER_RESET = "ARE YOU SURE? ALL YOUR PREVIOUS SCORES WILL BE DELETED!"; var TEXT_CURRENCY = "$"; var TEXT_LANE = "LANE"; var TEXT_TIME = "Time"; var TEXT_DISCIPLINE = "MEN'S 100 METRES"; var TEXT_RESULT = "RESULT"; var TEXT_UPGRADE = "Upgrades - Medals"; var TEXT_BUY = "BUY"; var TEXT_MONEY = "MONEY"; var TEXT_ERR_LS = "YOUR WEB BROWSER DOES NOT SUPPORT LOCAL STORAGE. IF YOU'RE USING SAFARI, IT MAY BE RELATED TO PRIVATE BROWSING. AS A RESULT, SOME INFO MAY NOT BE SAVED OR SOME FEATURES MAY NOT BE AVAILABLE."; var TEXT_TEAM_0 = "GERMANY"; var TEXT_TEAM_1 = "U.K."; var TEXT_TEAM_2 = "TRINIDAD AND TOBAGO"; var TEXT_TEAM_3 = "RUSSIA"; var TEXT_TEAM_4 = "JAMAICA"; var TEXT_TEAM_5 = "U.S.A."; var TEXT_TEAM_6 = "FRANCE"; var TEXT_TEAM_7 = "NETHERLANDS"; var CITY_NAME = [ "SEATTLE", "SAN FRANCISCO", "MIAMI", "NEW ORLEANS", "CHICAGO", "WASHINGTON", "NEW YORK", "LOS ANGELES", "CLEVELAND", "RIO"] var TEXT_RUNNER = "SELECT RUNNER"; var TEXT_MODE = "SELECT MODE"; var TEXT_CHALLENGE = "SELECT TRACK"; var TEXT_SHARE_IMAGE = "200x200.jpg"; var TEXT_SHARE_TITLE = "Congratulations!"; var TEXT_SHARE_MSG1 = "You collected "; var TEXT_SHARE_MSG2 = " points!
Share your score with your friends!"; var TEXT_SHARE_SHARE1 = "My score is "; var TEXT_SHARE_SHARE2 = " points! Can you do better";
This game have the canvas tag in the body. The ready event into the body calls the main function of the game: CMain().
The head section declares all the javascript functions of the game. The whole project uses a typical object-oriented approach.
In the init function there are 8 mapped events that can be useful eventually for stats
var oMain = new CMain({
player_max_speed: 21, //PLAYER MAXIMUM SPEED
player_min_speed: 4, //PLAYER MINIMUM SPEED
player_energy: 100, //PLAYER ENERGY
player_resistence_step: 2, //THIS AMOUNT IS SUBTRACTED BY PLAYER ENERGY EVERY UPDATE
player_max_speed_adder: 1, //AMOUNT TO ADD WHEN USER BUY SPEED UPGRADE
player_energy_adder: 5 //AMOUNT TO ADD WHEN USER BUY ENERGY UPGRADE
});
The game use two CSS files. The first one is a generic reset file. Many browser interpret the default behavior of html elements differently. By using a general reset CSS file, we can work round this. Keep in mind, that these values might be overridden somewhere else in the file.
The second file contains all of the specific stylings for the canvas and some hack to be fully compatible with all most popular mobile devices
This game contains:
Resuming, the complete game flow is the following:
You can easily change all the game graphic, replacing all the file you need in the "/sprites" folder. Just respect file format (.png or .jpg) and size if you don't want to change any code line.
If you want to disable all the sounds for mobile devices, you have to change the following value in settings.js file:
var DISABLE_SOUND_MOBILE = true;
CTL Arcade will allow you to add a real arcade on your worpress website, in this way your users will be more involved and will stay connected longer.
It's possible to add Ads banner at the beginning of each game and at the end of each level. This will give you a new tool to increase your revenues.
Your own users will promote your website sharing their scores on the main Social Networks, with no extra costs for you.
You'll get by default the score-sharing on Twitter. To add Facebook just follow the guideline below.
3 widgets can be added in your pages through a shortcode.
Once again, thank you so much for purchasing this game. Feel free to contact us if you have any questions or issue relating to this game. No guarantees, but we'll do our best to assist.