Created: 02/04/2015
By: Code This Lab S.r.l.
Email: info@codethislab.com
Thank you for purchasing our game. If you have any questions that are beyond the scope of this help file, please feel free to email via user page contact form here. Thanks so much!
3 Cards Monte is a HTML5 Gambling Game. Enjoy this stylish version of the 3 cards monte gambling game!
The ZIP package contains the game with 1920x768 resolution that scales to fit the whole screen device
Just warning that for very wide screens, the game may not be perfectly full screen.
The game is fully compatible with all most common mobile devices.
Sounds are enabled for mobile but we can't grant full audio compatibility on all mobile devices due to some well-know issue between some mobile-browser and HTML5.
So if you want to avoid sound loading, please read Disable Sound section).
WARNING: Sounds can't be enabled for Windows Phone as this kind of device have unsolved issues with 'audio' and 'video' tag.
To install the game just upload on your server the game folder game1136x640.
1 2 3 4 5 6 7 8 | $(document).ready( function (){ var oMain = new CMain(); $(oMain).on( "save_score" , function (evt,iScore) { //alert("iScore: "+iScore); }); }); |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | TEXT_GAMEOVER = "WRONG CHOICE, YOU'RE OUT!" ; TEXT_SCORE = "SCORE" ; TEXT_BEST_SCORE = "BEST SCORE" ; TEXT_CUR_SCORE = "CURRENT SCORE" ; TEXT_PLAY = "PLAY" ; TEXT_RESTART = "RESTART" ; TEXT_CHOOSE = "WHERE IS THE ACE OF HEARTS?" ; TEXT_INFO = "FIND THE ACE OF HEARTS!" ; TEXT_SHUFFLE = "SHUFFLING..." ; TEXT_WIN = "WELL DONE!" ; TEXT_HELP1 = "GAMES RULES ARE SIMPLE:" ; TEXT_HELP2 = "FIND THE ACE OF HEARTS, IF YOU MISS IT, YOU ARE OUT!" ; TEXT_CREDITS_DEVELOPED = "DEVELOPED BY" ; var TEXT_PRELOADER_CONTINUE = "START" ; |
1 2 3 4 5 6 7 8 9 10 11 12 13 | var oMain = new CMain({ points_to_win: 1, //Number of win points start_num_shuffle: 5, //Starting number of shuffle in a level num_level_to_increase_num_shuffle: 2, //Levels to play to increase by 1 the number of shuffle start_timespeed_shuffle: 800, //Starting time (in ms) to shuffle 2 cards decrease_timespeed_shuffle: -50, //Decrease starting timespeed to shuffle 2 cards every level (in ms) minimum_timespeed: 200, //Minimum time speed limit audio_enable_on_startup: false , //ENABLE/DISABLE AUDIO WHEN GAME STARTS show_credits: true , fullscreen: true , //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON check_orientation: true //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES }); |
This game have the canvas tag in the body. The ready event into the body calls the main function of the game: CMain().
The head section declares all the javascript functions of the game. The whole project uses a typical object-oriented approach.
In the init function there are 6 mapped events that can be useful eventually for stats
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | <script> $(document).ready( function (){ $(oMain).on( "start_session" , function (evt) { //THIS EVENT IS TRIGGERED WHEN PLAY BUTTON IN MENU SCREEN IS CLICKED }); $(oMain).on( "end_session" , function (evt) { //THIS EVENT IS TRIGGERED WHEN GAME IS OVER OR THE EXIT BUTTON IS CLICKED. }); $(oMain).on( "save_score" , function (evt,iScore) { //THIS EVENT IS TRIGGERED WHEN GAME IS OVER. IT CAN BE USEFUL TO CALL PHP SCRIPTS (NOT PROVIDED IN THE PACKAGE) THAT TO THE SCORE. }); $(oMain).on( "show_interlevel_ad" , function (evt) { //THIS EVENT IS TRIGGERED WHEN GAME OVER PANEL IS CLOSED. MAY BE USEFUL TO CALL ADS SCRIPT. }); $(oMain).on( "share_event" , function (evt,iScore) { //THIS EVENT IS TRIGGERED WHEN GAME OVER PANEL IS SHOWN. CAN BE USEFUL TO CALL SHARING FEATURE SCRIPTS. }); }); </script> <canvas id= "canvas" class= "ani_hack" width= "1920" height= "768" > </canvas> |
The game use two CSS files. The first one is a generic reset file. Many browser interpret the default behavior of html elements differently. By using a general reset CSS file, we can work round this. Keep in mind, that these values might be overridden somewhere else in the file.
The second file contains all of the specific stylings for the canvas and some hack to be fully compatible with all most popular mobile devices
This game contains:
Resuming, the complete game flow is the following:
The game contains the card images that you can replace if you want to change cards.
Currently each card has following dimensions: 217x330. So if you change card size, be sure to change also card size settings in the settings.js file.
If you want to disable all the sounds for mobile devices, you have to change the following value in settings.js file:
1 | var DISABLE_SOUND_MOBILE = true ; |
CTL Arcade will allow you to add a real arcade on your worpress website, in this way your users will be more involved and will stay connected longer.
It's possible to add Ads banner at the beginning of each game and at the end of each level. This will give you a new tool to increase your revenues.
Your own users will promote your website sharing their scores on the main Social Networks, with no extra costs for you.
You'll get by default the score-sharing on Twitter. To add Facebook just follow the guideline below.
3 widgets can be added in your pages through a shortcode.
Once again, thank you so much for purchasing this game. Fell free to contact us if you have any questions or issue relating to this game. No guarantees, but we'll do our best to assist.