Created: 19/04/2022
By: Code This Lab S.r.l.
Email: info@codethislab.com
Thank you for purchasing our game. If you have any questions that are beyond the scope of this help file, please feel free to email via user page contact form here. Thanks so much!
8 Ball Pro is a HTML5 Logic Game.
Have fun and practice counting with this timeless children game!
Connect all dots in the correct order to discover the mysterious objects
Complete the shape in the least time possible to get more points.
The ZIP package contains the game with 1920x1080 resolution that scales to fit the whole screen device
Just warning that for very wide screens, the game may not be perfectly full screen.
The game is fully compatible with all most common mobile devices.
Sounds are enabled for mobile but we can't grant full audio compatibility on all mobile devices due to some well-known issue between some mobile-browser and HTML5.
So if you want to avoid sound loading, please read Disable Sound section).
WARNING: Sounds can't be enabled for Windows Phone as this kind of device have unsolved issues with 'audio' and 'video' tag.
To install the game just upload on your server the game folder live_demo.
$(document).ready(function(){ var oMain = new CMain(); $(oMain).on("save_score", function(evt,iScore) { //alert("iScore: "+iScore ); }); });
var TEXT_GAME_OVER = "YOU LOST"; var TEXT_FINAL_SCORE = "FINAL SCORE"; var TEXT_SCORE = "PTS %s"; var TEXT_YOU_LOST = "YOU LOST!!"; var TEXT_YOU_WON = "YOU WON!!"; var TEXT_PLAYER_NAME_WON = "%s WON"; var TEXT_FAULT = "FAULT"; var TEXT_CHANGE_TURN = "CHANGE TURN"; var TEXT_ARE_SURE_EXIT = "DO YOU WANT TO QUIT THE GAME?"; var TEXT_CONFIRM_DELETE = "ALL SAVING WILL BE DELETED! ARE YOU SURE?"; var TEXT_INTERACTIVE_HELP_SKIP_TUTORIAL = "SKIP"; var TEXT_INTERACTIVE_HELP_MOVE_STICK_MOBILE = "PRESS THE BUTTONS TO ROTATE THE CUE"; var TEXT_INTERACTIVE_HELP_MOVE_STICK_DESKTOP = "CLICK THE BUTTONS TO ROTATE THE CUE"; var TEXT_INTERACTIVE_HELP_RESPOT_CUE_DESKTOP = "DRAG THE BALL TO PLACE IT IN THE DESIRED SPOT"; var TEXT_INTERACTIVE_HELP_RESPOT_CUE_MOBILE = "DRAG THE BALL TO PLACE IT IN THE DESIRED SPOT"; var TEXT_INTERACTIVE_HELP_CUE_EFFECT_MOBILE = "PRESS TO PERFECT THE SPIN"; var TEXT_INTERACTIVE_HELP_CUE_EFFECT_DESKTOP = "CLICK TO PERFECT THE SPIN"; var TEXT_INTERACTIVE_STICK_SHOT_MOBILE = "CLICK, DRAG AND RELEASE TO TO LAUNCH THE BALL"; var TEXT_INTERACTIVE_STICK_SHOT_DESKTOP = "CLICK, DRAG AND RELEASE TO TO LAUNCH THE BALL"; //NEW LINES var TEXT_INTERACTIVE_HELP_MOVE_STICK_MOBILE_DRAG = "DRAG YOUR FINGER TO ROTATE THE STICK"; var TEXT_EASY = "EASY"; var TEXT_MEDIUM = "MEDIUM"; var TEXT_HARD = "HARD"; var TEXT_BEST_SCORE = "BEST SCORE\n%s"; // var TEXT_CREDITS_DEVELOPED = "DEVELOPED BY"; var TEXT_PLAYER1 = "PLAYER 1"; var TEXT_PLAYER2 = "PLAYER 2"; var TEXT_ERR_LS = "YOUR WEB BROWSER DOES NOT SUPPORT LOCAL STORAGE. IF YOU'RE USING SAFARI, IT MAY BE RELATED TO PRIVATE BROWSING. AS A RESULT, SOME INFO MAY NOT BE SAVED OR SOME FEATURES MAY NOT BE AVAILABLE."; var TEXT_SHARE_IMAGE = "200x200.jpg"; var TEXT_SHARE_TITLE = "Congratulations!"; var TEXT_SHARE_MSG1 = "You collected "; var TEXT_SHARE_MSG2 = " points!
Share your score with your friends!"; var TEXT_SHARE_SHARE1 = "My score is "; var TEXT_SHARE_SHARE2 = " points! Can you do better";
var oMain = new CMain({ audio_enable_on_startup:false, //ENABLE/DISABLE AUDIO WHEN GAME STARTS fullscreen:true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON check_orientation:true, //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES points_for_ball_pot: 20, //SET THIS VALUE TO ADD SCORE ON EVERY BALL POT BY USER points_for_fault: -40 // SET THIS VALUE TO DECREASE SCORE ON USER FAUL });
This game have the canvas tag in the body. The ready event into the body calls the main function of the game: CMain().
The head section declares all the javascript functions of the game. The whole project uses a typical object-oriented approach.
In the init function there are 8 mapped events that can be useful eventually for stats
The game use two CSS files. The first one is a generic reset file. Many browser interpret the default behavior of html elements differently. By using a general reset CSS file, we can work round this. Keep in mind, that these values might be overridden somewhere else in the file.
The second file contains all of the specific stylings for the canvas and some hack to be fully compatible with all most popular mobile devices
This game contains:
Resuming, the complete game flow is the following:
You can easily change all the game graphic, replacing all the file you need in the "/sprites" folder. Just respect file format (.png or .jpg) and size if you don't want to change any code line.
If you want to disable all the sounds for mobile devices, you have to change the following value in settings.js file:
var DISABLE_SOUND_MOBILE = true;
CTL Arcade will allow you to add a real arcade on your worpress website, in this way your users will be more involved and will stay connected longer.
It's possible to add Ads banner at the beginning of each game and at the end of each level. This will give you a new tool to increase your revenues.
Your own users will promote your website sharing their scores on the main Social Networks, with no extra costs for you.
You'll get by default the score-sharing on Twitter. To add Facebook just follow the guideline below.
3 widgets can be added in your pages through a shortcode.
Once again, thank you so much for purchasing this game. Fell free to contact us if you have any questions or issue relating to this game. No guarantees, but we'll do our best to assist.