Created: 21/07/2016
By: Code This Lab S.r.l.
Email: info@codethislab.com
Thank you for purchasing our game. If you have any questions that are beyond the scope of this help file, please feel free to email via user page contact form here. Thanks so much!
Cricket Fielder Challenge is a HTML5 Sport Game.
Test your reflexes and defend the wicket!
The ZIP package contains the game with 790x960 resolution that scales to fit the whole screen device
Just warning that for very wide screens, the game may not be perfectly full screen.
The game is fully compatible with all most common mobile devices.
Sounds are enabled for mobile but we can't grant full audio compatibility on all mobile devices due to some well-know issue between some mobile-browser and HTML5.
So if you want to avoid sound loading, please read Disable Sound section).
WARNING: Sounds can't be enabled for Windows Phone as this kind of device have unsolved issues with 'audio' and 'video' tag.
To install the game just upload on your server the game folder live_demo.
TEXT_TEAM = ["Australia", "England", "India", "Pakistan", "South Africa", "Sri Lanka"]; TEXT_GAMEOVER = "YOU RAN OUT OF BALLS."; TEXT_SCORE = "FINAL SCORE\n"; TEXT_PAUSE = "PAUSE"; TEXT_MISSED = "MISSED!"; SCORE_TEXT = "PTS: "; TEXT_CREDITS_DEVELOPED = "DEVELOPED BY"; TEXT_SELECT_YOUR_TEAM = "SELECT YOUR TEAM"; TEXT_SELECT_OPPONENT_TEAM = "SELECT CPU TEAM"; TEXT_ARE_SURE = "ARE YOU SURE?"; TEXT_CONGRATULATION = ["GOOD!", "GREAT!", "EXCELLENT!!!"]; TEXT_LOADING = "LOADING"; TEXT_HOW_TO_PLAY = "HOW TO PLAY"; TEXT_HELP1_PC_BOWLER = "MOVE THE MOUSE TO CONTROL THE KEEPER'S GLOVES AND DEFEND THE WICKET"; TEXT_HELP1_MOBILE_BOWLER = "MOVE THE FINGER TO CONTROL THE KEEPER'S GLOVES AND DEFEND THE WICKET"; TEXT_SHARE_IMAGE = "200x200.jpg"; TEXT_SHARE_TITLE = "Congratulations!"; TEXT_SHARE_MSG1 = "You collected "; TEXT_SHARE_MSG2 = " points!
Share your score with your friends!"; TEXT_SHARE_SHARE1 = "My score is "; TEXT_SHARE_SHARE2 = " points! Can you do better?";
This game have the canvas tag in the body. The ready event into the body calls the main function of the game: CMain().
The head section declares all the javascript functions of the game. The whole project uses a typical object-oriented approach.
In the init function there are 8 mapped events that can be useful eventually for stats
var oMain = new CMain({ lives: 3, //THIS PARAM SET THE NUMBER OF LIVES score_ball_caught: 100, //ADD SCORE WHEN BALL IS CAUGHT, SCORE IS SUBTRACTED BY PRECISION OF CAUGHT ball_force_left_right_start: 0.1, //START FORCE DIRECTION LEFT RIGHT ball_force_left_right_step: 0.07, //ADD FORCE TO DIRECTION LEFT RIGHT ball_force_left_right_max: 0.55, //MAX FORCE TO BALL DIRECTION ball_force_up_start: 2, //START FORCE DIRECTION UP ball_force_up_step: 0.1, //ADD FORCE TO FORCE UP ball_force_up_max: 2.3, //MAX FORCE TO BALL DIRECTION UP ball_start_velocity: 20, //START FORCE APPLY TO BALL ball_step_velocity: 0.5, //STEP FORCE APPLY TO BALL ball_max_velocity: 23, //MAX FORCE APPLY TO BALL score_perfect_ball_saved: 10, //ADD SCRORE WHEN THE GUANTES SAVE BALL LOCKED perfect_ball_saved_point: {x: 1.3, z: 1.4}, //POINT COLLISION FOR LOCKED BALL IN HANDS fullscreen:true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON check_orientation:true, //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES num_levels_for_ads: 2//NUMBER OF TURNS PLAYED BEFORE AD SHOWING // //////// THIS FEATURE IS ACTIVATED ONLY WITH CTL ARCADE PLUGIN./////////////////////////// /////////////////// YOU CAN GET IT AT: ///////////////////////////////////////////////////////// // http://codecanyon.net/item/ctl-arcade-wordpress-plugin/13856421 /////////// });
The game use two CSS files. The first one is a generic reset file. Many browser interpret the default behavior of html elements differently. By using a general reset CSS file, we can work round this. Keep in mind, that these values might be overridden somewhere else in the file.
The second file contains all of the specific stylings for the canvas and some hack to be fully compatible with all most popular mobile devices
This game contains:
Resuming, the complete game flow is the following:
You can easily change all the game graphic, replacing all the file you need in the "/sprites" folder. Just respect file format (.png or .jpg) and size if you don't want to change any code line.
If you want to disable all the sounds for mobile devices, you have to change the following value in settings.js file:
var DISABLE_SOUND_MOBILE = true;
CTL Arcade will allow you to add a real arcade on your worpress website, in this way your users will be more involved and will stay connected longer.
It's possible to add Ads banner at the beginning of each game and at the end of each level. This will give you a new tool to increase your revenues.
Your own users will promote your website sharing their scores on the main Social Networks, with no extra costs for you.
You'll get by default the score-sharing on Twitter. To add Facebook just follow the guideline below.
3 widgets can be added in your pages through a shortcode.
Once again, thank you so much for purchasing this game. Feel free to contact us if you have any questions or issue relating to this game. No guarantees, but we'll do our best to assist.