Created: 15/03/2017
By: Code This Lab S.r.l.
Email: info@codethislab.com
Thank you for purchasing our game. If you have any questions that are beyond the scope of this help file, please feel free to email via user page contact form here. Thanks so much!
Mastermind is a HTML5 Logic Game.
Guess the exact positions of the colors in the sequence.
But be careful! You have only few attempts before the sharp Mastermind will blame on you!
The ZIP package contains the game with 768x1400 resolution that scales to fit the whole screen device
Just warning that for very wide screens, the game may not be perfectly full screen.
The game is fully compatible with all most common mobile devices.
Sounds are enabled for mobile but we can't grant full audio compatibility on all mobile devices due to some well-know issue between some mobile-browser and HTML5.
So if you want to avoid sound loading, please read Disable Sound section).
WARNING: Sounds can't be enabled for Windows Phone as this kind of device have unsolved issues with 'audio' and 'video' tag.
The item package contains the following folders:
To install the game just upload on your server the game folder live_demo.
TEXT_GAMEOVER = "CONGRATULATION! YOU WON!"; TEXT_GAMEOVER_LOSE = "YOU LOST!"; TEXT_SCORE = "SCORE"; TEXT_ARE_SURE = "ARE YOU SURE?"; TEXT_SELECT_LEVEL = "Select a level"; TEXT_TUTORIAL_1 = "Hi, welcome to Mastermind!\n\nThe aim of the game, is to find the exact positions of the colors in the sequence."; TEXT_TUTORIAL_2 = "Drag the balls in the empty spaces.\nEvery ball can be used only once in a sequence."; TEXT_TUTORIAL_3 = "Once filled the line,you’ll get the Mastermind response.\nA Grey ball stands for a correct color in a wrong position.\nA Black ball stands for a correct color in a correct position."; TEXT_MISS_0 = "YOU GUESSED "; TEXT_MISS_1 = " COLORS IN THE RIGHT POSITION"; TEXT_MISS_2 = " RIGHT COLORS BUT IN THE WRONG POSITION"; TEXT_MISS_AND = " AND "; TEXT_WIN_1 = "I’M IMPRESSED! I’D NEVER HAVE BET ON YOU!"; TEXT_WIN_2 = "IT'S JUST LUCK!"; TEXT_WIN_3 = "I'M SURE YOU'LL FAIL THE NEXT LEVEL!"; TEXT_LOSE_1 = "I KNEW YOU WERE A DUD!"; TEXT_LOSE_2 = "IF I WERE YOU, I’D THROW IN THE TOWEL!"; TEXT_LOSE_3 = "YOU ARE SUCH A DUFFER!"; TEXT_LOSE_4 = "IS THIS YOUR BEST?"; TEXT_LOSE_5 = "CAN YOU DO ANY BETTER THAN THIS?"; TEXT_ATTEMPTS = "Attempts left: "; TEXT_ERR_LS = "YOUR WEB BROWSER DOES NOT SUPPORT STORING SETTING LOCALLY. IN SAFARI, THE MOST COMMON CAUSE OF THIS IS USING 'PRIVATE BROWSING MODE'. SOME INFO MAY NOT SAVE OR SOME FEATURE MAY NOT WORK PROPERLY.";
This game have the canvas tag in the body. The ready event into the body calls the main function of the game: CMain().
The head section declares all the javascript functions of the game. The whole project uses a typical object-oriented approach.
In the init function there are 8 mapped events that can be useful eventually for stats
var oMain = new CMain({ points_for_attempts: 1000, //Points for any row audio_enable_on_startup:false, //ENABLE/DISABLE AUDIO WHEN GAME STARTS check_orientation: true, enable_fullscreen: true, level_menu_rows: 6, level_menu_cols: 5 });
The game use two CSS files. The first one is a generic reset file. Many browser interpret the default behavior of html elements differently. By using a general reset CSS file, we can work round this. Keep in mind, that these values might be overridden somewhere else in the file.
The second file contains all of the specific stylings for the canvas and some hack to be fully compatible with all most popular mobile devices
This game contains:
Resuming, the complete game flow is the following:
You can easily change all the game graphic, replacing all the file you need in the "/sprites" folder. Just respect file format (.png or .jpg) and size if you don't want to change any code line.
If you want to disable all the sounds for mobile devices, you have to change the following value in settings.js file:
var DISABLE_SOUND_MOBILE = true;
CTL Arcade will allow you to add a real arcade on your worpress website, in this way your users will be more involved and will stay connected longer.
It's possible to add Ads banner at the beginning of each game and at the end of each level. This will give you a new tool to increase your revenues.
Your own users will promote your website sharing their scores on the main Social Networks, with no extra costs for you.
You'll get by default the score-sharing on Twitter. To add Facebook just follow the guideline below.
3 widgets can be added in your pages through a shortcode.
Once again, thank you so much for purchasing this game. Feel free to contact us if you have any questions or issue relating to this game. No guarantees, but we'll do our best to assist.