Created: 29/01/2019
By: Code This Lab S.r.l.
Email: info@codethislab.com
Thank you for purchasing our game. If you have any questions that are beyond the scope of this help file, please feel free to email via user page contact form here. Thanks so much!
Slalom Ski Simulator is a HTML5 Sport Game. Go around gates to complete the track and try to improve your best time on each track!
The ZIP package contains the game with 1500x768 resolution that scales to fit the whole screen device
Just warning that for very wide screens, the game may not be perfectly full screen.
The game is fully compatible with all most common mobile devices.
Sounds are enabled for mobile but we can't grant full audio compatibility on all mobile devices due to some well-known issue between some mobile-browser and HTML5.
So if you want to avoid sound loading, please read Disable Sound section).
WARNING: Sounds can't be enabled for Windows Phone as this kind of device have unsolved issues with 'audio' and 'video' tag.
To install the game just upload on your server the game folder live_demo.
$(document).ready(function(){ var oMain = new CMain(); $(oMain).on("save_score", function(evt,iScore) { //alert("iScore: "+iScore ); }); });
var TEXT_SCORE = "SCORE"; var TEXT_TOT_SCORE = "TOTAL SCORE"; var TEXT_LEVEL_SCORE = "LEVEL SCORE"; var TEXT_GAME_OVER = "GAME OVER"; var TEXT_JUMP_GATE = "YOU JUMPED A GATE!"; var TEXT_CONGRATS = "YOU WON!!"; var TEXT_ERR_LS = "YOUR WEB BROWSER DOES NOT SUPPORT STORING SETTING LOCALLY. IN SAFARI, THE MOST COMMON CAUSE OF THIS IS USING 'PRIVATE BROWSING MODE'. SOME INFO MAY NOT SAVE OR SOME FEATURE MAY NOT WORK PROPERLY."; var TEXT_CREDITS_DEVELOPED = "DEVELOPED BY"; var TEXT_PRELOADER_CONTINUE = "START"; var TEXT_ARE_SURE = "ARE YOU SURE?"; var TEXT_TIME_TRACK = "TRACK TIME"; var TEXT_BEST_TIME = "BEST TIME"; var TEXT_SELECT_LEVEL ="SELECT A LEVEL"; var TEXT_LEVEL = "LEVEL"; var TEXT_CLEARED = "CLEARED"; var TEXT_ENCOURAGEMENT = ["GREAT!","WOW","WONDERFUL"]; var TEXT_GO_RIGHT = "GO RIGHT"; var TEXT_GO_LEFT = "GO LEFT"; var TEXT_CONFIRM_CLEAR_SAVINGS = "ALL YOUR SAVINGS WILL BE DELETED.ARE YOU SURE?"; var TEXT_HELP1_DESKTOP = "USE ARROWS TO MOVE RIGHT/LEFT"; var TEXT_HELP1_MOBILE = "USE BUTTONS TO MOVE RIGHT/LEFT"; var TEXT_HELP2 = "GO AROUND THE SLALOM GATES IN THE SHORTEST TIME POSSIBLE"; var TEXT_SHARE_IMAGE = "200x200.jpg"; var TEXT_SHARE_TITLE = "Congratulations!"; var TEXT_SHARE_MSG1 = "You collected "; var TEXT_SHARE_MSG2 = " points!
Share your score with your friends!"; var TEXT_SHARE_SHARE1 = "My score is "; var TEXT_SHARE_SHARE2 = " points! Can you do better";
var oMain = new CMain({ hero_acceleration:4, //PLAYER ACCELERATION WHEN MOVING RIGHT/LEFT hero_friction:0.92, //HERO FRICTION WHEN CHANGE DIRECTION max_hero_speed: 20, //MAX HERO SPEED audio_enable_on_startup:false, //ENABLE/DISABLE AUDIO WHEN GAME STARTS music_enable_on_startup:false, //ENABLE/DISABLE AUDIO WHEN GAME STARTS fullscreen:true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON check_orientation:true, //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES });
This game have the canvas tag in the body. The ready event into the body calls the main function of the game: CMain().
The head section declares all the javascript functions of the game. The whole project uses a typical object-oriented approach.
In the init function there are 8 mapped events that can be useful eventually for stats
The game use two CSS files. The first one is a generic reset file. Many browser interpret the default behavior of html elements differently. By using a general reset CSS file, we can work round this. Keep in mind, that these values might be overridden somewhere else in the file.
The second file contains all of the specific stylings for the canvas and some hack to be fully compatible with all most popular mobile devices
This game contains:
Resuming, the complete game flow is the following:
You can easily change all the game graphic, replacing all the file you need in the "/sprites" folder. Just respect file format (.png or .jpg) and size if you don't want to change any code line.
If you want to disable all the sounds for mobile devices, you have to change the following value in settings.js file:
var DISABLE_SOUND_MOBILE = true;
CTL Arcade will allow you to add a real arcade on your worpress website, in this way your users will be more involved and will stay connected longer.
It's possible to add Ads banner at the beginning of each game and at the end of each level. This will give you a new tool to increase your revenues.
Your own users will promote your website sharing their scores on the main Social Networks, with no extra costs for you.
You'll get by default the score-sharing on Twitter. To add Facebook just follow the guideline below.
3 widgets can be added in your pages through a shortcode.
Once again, thank you so much for purchasing this game. Fell free to contact us if you have any questions or issue relating to this game. No guarantees, but we'll do our best to assist.