Created: 23/06/2014
By: Code This Lab S.r.l.
Email: info@codethislab.com
Thank you for purchasing our game. If you have any questions that are beyond the scope of this help file, please feel free to email via user page contact form here. Thanks so much!
The Sorcerer is a HTML5 clone of the famous Zuma puzzle game. The game contains 3 different progressive levels.
Please contact us at http://codecanyon.net/user/codethislab if you want more levels
The ZIP package contains the game with 960x540 resolution that scales to fit current screen device (FULL SCREEN).
The game is fully compatible with all most common mobile devices.
Sounds are enabled for mobile but we can't grant full audio compatibility on all mobile devices due to some well-know issue between some mobile-browser and HTML5.
So if you want to avoid sound loading, please read Disable Sound section).
WARNING: Sounds can't be enabled for Windows Phone as this kind of device have unsolved issues with 'audio' and 'video' tag.
To install the game just upload on your server the game folder live_demo.
$(window).ready(function() { /*if(isIOS()){ setTimeout(function(){sizeHandler();},200); }else{ sizeHandler(); } */ });
$(document).ready(function(){ var oMain = new CMain(); $(oMain).on("save_score", function(evt,iScore) { //alert("iScore: "+iScore); }); });
TEXT_GAMEOVER = "GAME OVER"; TEXT_CONGRATS = "CONGRATULATIONS"; TEXT_PLAY = "PLAY"; TEXT_SCORE = "SCORE"; TEXT_LEVEL = "LEVEL"; TEXT_FINAL_SCORE = "FINAL SCORE"; TEXT_SELECT_LEVEL = "SELECT A LEVEL"; TEXT_DELETE_SAVINGS = "ALL YOUR PROGRESS WILL BE CANCELLED! ARE YOU SURE?"; TEXT_NO = "NO"; TEXT_YES = "YES"; var TEXT_ERR_LS = "YOUR WEB BROWSER DOES NOT SUPPORT STORING SETTING LOCALLY. IN SAFARI, THE MOST COMMON CAUSE OF THIS IS USING 'PRIVATE BROWSING MODE'. SOME INFO MAY NOT SAVE OR SOME FEATURE MAY NOT WORK PROPERLY."; TEXT_CREDITS_DEVELOPED = "DEVELOPED BY"; TEXT_SHARE_IMAGE = "200x200.jpg"; TEXT_SHARE_TITLE = "Congratulations!"; TEXT_SHARE_MSG1 = "You collected "; TEXT_SHARE_MSG2 = " points!
Share your score with your friends!"; TEXT_SHARE_SHARE1 = "My score is "; TEXT_SHARE_SHARE2 = " points! Can you do better";
var oMain = new CMain({ fullscreen:true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON check_orientation:true, //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES combo_value: 50, //amount added to the score for each ball exploded in a combo extra_score: 100, //amount added to the score when level is completely cleared });
This game have the canvas tag in the body. The ready event into the body calls the main function of the game: CMain().
The head section declares all the javascript functions of the game. The whole project uses a typical object-oriented approach.
In the init function there are 7 mapped events that can be useful eventually for stats
The game use two CSS files. The first one is a generic reset file. Many browser interpret the default behavior of html elements differently. By using a general reset CSS file, we can work round this. Keep in mind, that these values might be overridden somewhere else in the file.
The second file contains all of the specific stylings for the canvas and some hack to be fully compatible with all most popular mobile devices
This game contains:
Resuming, the complete game flow is the following:
The folder 'sprites' contains all the images of the game that can be replaced. Please be aware that new if you want to reskin the game graphic without any coding, your images must have the same size and file format of the old ones.
The game contains the ball spritesheets that you must edit if you want to change ball images.
Please keep in mind that this package contains 3 levels. So if you need some other levels, please contact us at http://codecanyon.net/user/codethislab
We sell the following levels separately:
If you want to disable all the sounds for mobile devices, you have to change the following value in settings.js file:
var DISABLE_SOUND_MOBILE = true;
CTL Arcade will allow you to add a real arcade on your worpress website, in this way your users will be more involved and will stay connected longer.
It's possible to add Ads banner at the beginning of each game and at the end of each level. This will give you a new tool to increase your revenues.
Your own users will promote your website sharing their scores on the main Social Networks, with no extra costs for you.
You'll get by default the score-sharing on Twitter. To add Facebook just follow the guideline below.
3 widgets can be added in your pages through a shortcode.
Once again, thank you so much for purchasing this game. Fell free to contact us if you have any questions or issue relating to this game. No guarantees, but we'll do our best to assist.