Created: 21/10/2019
By: Code This Lab S.r.l.
Email: info@codethislab.com
Thank you for purchasing our game. If you have any questions that are beyond the scope of this help file, please feel free to email via user page contact form here. Thanks so much!
Try your luck and enjoy this 3D Lottery Game.
Pick your favourite 8 lucky numbers, launch the draw and start dreaming!
If you match 3 or more numbers, you'll get a prize*!
(Please note this game is meant to be used for fun, no real prizes will be provided)
The ZIP package contains the game with 1200x1200 resolution that scales to fit the whole screen device
Just warning that for very wide screens, the game may not be perfectly full screen.
The game is fully compatible with all most common mobile devices.
Sounds are enabled for mobile but we can't grant full audio compatibility on all mobile devices due to some well-known issue between some mobile-browser and HTML5.
So if you want to avoid sound loading, please read Disable Sound section).
WARNING: Sounds can't be enabled for Windows Phone as this kind of device have unsolved issues with 'audio' and 'video' tag.
To install the game just upload on your server the game folder live_demo.
$(document).ready(function(){ var oMain = new CMain(); $(oMain).on("save_score", function(evt,iPrizeIndex) { if(getParamValue('ctl-arcade') === "true"){ parent.__ctlArcadeSaveScore({score:iPrizeIndex}); } //...ADD YOUR CODE HERE EVENTUALLY }); });
var TEXT_START = "START"; var TEXT_ARE_SURE = "ARE YOU SURE YOU WANT TO QUIT THE GAME?"; var TEXT_PAYTABLE = "THE SUM OF ALL WIN OCCURENCES IN paytable_settings IS HIGHER THAN 100. TO MAKE THE GAME WORKING PROPERLY, PLEASE FIX THE VALUES IN index.html"; var TEXT_PICK_NUMBERS = "PICK %s NUMBERS"; var TEXT_PICK_NUMBERS_SINGLE = "PICK %s NUMBER"; var TEXT_LETS_PLAY = "LET'S PLAY!"; var TEXT_YOUR_NUMBERS = "YOUR NUMBERS"; var TEXT_CONGRATULATIONS = "CONGRATULATIONS!"; var TEXT_CONGRATULATIONS_EXPL = "YOU MATCHED %d NUMBERS"; var TEXT_CONGRATULATIONS_EXPL_SINGLE = "YOU MATCHED %d NUMBER"; var TEXT_GAMEOVER = "GAME OVER"; var TEXT_MATCH = "MATCH!"; var TEXT_HELP = "CLICK %s TO LAUNCH THE DRAW!"; var TEXT_REDEEM = "REDEEM"; var TEXT_DEVELOPED = "DEVELOPED BY"; var TEXT_SHARE_IMAGE = "200x200.jpg"; var TEXT_SHARE_TITLE = "Congratulations!"; var TEXT_SHARE_MSG1 = "You collected "; var TEXT_SHARE_MSG2 = " points!
Share your score with your friends!"; var TEXT_SHARE_SHARE1 = "My score is "; var TEXT_SHARE_SHARE2 = " points! Can you do better?";
var oMain = new CMain({ fullscreen:true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON audio_enable_on_startup:false, //ENABLE/DISABLE AUDIO WHEN GAME STARTS show_credits:true, //ENABLE/DISABLE INFO CREDITS BUTTON //PAYTABLE_SETTINGS: IN THIS FIELD YOU CAN SET THE OCCURRENCE OF EACH PRIZE BASED ON THE NUMBER OF BALLS GUESSED BY THE PLAYER // -num_balls_matched: NUMBER OF BALLS GUESSED BY THE PLAYER // -prize_img_url: THE IMAGE OF THE PRIZE FOR THAT COMBINATION OF GUESSED BALLS. // IF YOU DON'T WANT ANY WIN FOR THAT COMBINATION, PLEASE LEAVE THE FIELD EMPTY (e.g. prize_img_url: "") // -win_occurrence: THE WIN OCCURRENCE OF THAT PRIZE. THE NUMBER IS BASED ON 100 DRAWS. // THE SUM OF ALL WIN OCCURENCES SHOULD NOT BE HIGHER THEN 100. // -label: INSERT A DESCRIPTION OF THE OBJECT. IF YOU DON'T WANT TO ADD ANY LABEL, LEAVE THE FIELD AS IT IS. // -redeemlink: INSERT A REDEEM LINK FOR THE OBJECT. IF YOU DON'T WANT TO ADD ANY LINK, LEAVE THE FIELD AS IT IS: (redeemlink: ""). // YOU CAN ALSO ADD A LINK FOR NO PRIZE WINNING paytable_settings:[ {num_balls_matched: 8, prize_img_url: "./sprites/item_prize_images/image_5.png", win_occurrence:0.1, label: "CAR", redeem_link: "http://www.codethislab.com/"}, {num_balls_matched: 7, prize_img_url: "./sprites/item_prize_images/image_3.png", win_occurrence:1, label: "TRAVEL", redeem_link: "http://www.codethislab.com/"}, {num_balls_matched: 6, prize_img_url: "./sprites/item_prize_images/image_4.png", win_occurrence:2, label: "MOTORCYCLE", redeem_link: "http://www.codethislab.com/"}, {num_balls_matched: 5, prize_img_url: "./sprites/item_prize_images/image_0.png", win_occurrence:3, label: "SMARTPHONE", redeem_link: "http://www.codethislab.com/"}, {num_balls_matched: 4, prize_img_url: "./sprites/item_prize_images/image_1.png", win_occurrence:5, label: "SUNGLASSES", redeem_link: "http://www.codethislab.com/"}, {num_balls_matched: 3, prize_img_url: "./sprites/item_prize_images/image_2.png", win_occurrence:10, label: "DINNER", redeem_link: "http://www.codethislab.com/"}, {num_balls_matched: 2, prize_img_url: "", win_occurrence:43.9, label: "", redeem_link: ""}, {num_balls_matched: 1, prize_img_url: "", win_occurrence:25, label: "", redeem_link: ""}, {num_balls_matched: 0, prize_img_url: "", win_occurrence:10, label: "", redeem_link: ""} ] });
This game have the canvas tag in the body. The ready event into the body calls the main function of the game: CMain().
The head section declares all the javascript functions of the game. The whole project uses a typical object-oriented approach.
In the init function there are 6 mapped events that can be useful eventually for stats
The game use two CSS files. The first one is a generic reset file. Many browser interpret the default behavior of html elements differently. By using a general reset CSS file, we can work round this. Keep in mind, that these values might be overridden somewhere else in the file.
The second file contains all of the specific stylings for the canvas and some hack to be fully compatible with all most popular mobile devices
This game contains:
Resuming, the complete game flow is the following:
You can easily change all the game graphic, replacing all the file you need in the "/sprites" folder. Just respect file format (.png or .jpg) and size if you don't want to change any code line.
If you want to disable all the sounds for mobile devices, you have to change the following value in settings.js file:
var DISABLE_SOUND_MOBILE = true;
CTL Arcade will allow you to add a real arcade on your worpress website, in this way your users will be more involved and will stay connected longer.
It's possible to add Ads banner at the beginning of each game and at the end of each level. This will give you a new tool to increase your revenues.
Your own users will promote your website sharing their scores on the main Social Networks, with no extra costs for you.
You'll get by default the score-sharing on Twitter. To add Facebook just follow the guideline below.
3 widgets can be added in your pages through a shortcode.
Once again, thank you so much for purchasing this game. Fell free to contact us if you have any questions or issue relating to this game. No guarantees, but we'll do our best to assist.