Created: 06/09/2016
By: Code This Lab S.r.l.
Email: info@codethislab.com
Thank you for purchasing our game. If you have any questions that are beyond the scope of this help file, please feel free to email via user page contact form here. Thanks so much!
Minigolf World is a HTML5 Sport Game. Play through the 18 holes of this addicting mini golf. Shoot the ball in all the holes with the least hits possible.
The ZIP package contains the game with 1600x968 resolution that scales to fit the whole screen device
Just warning that for very wide screens, the game may not be perfectly full screen.
The game is fully compatible with all most common mobile devices.
Sounds are enabled for mobile but we can't grant full audio compatibility on all mobile devices due to some well-know issue between some mobile-browser and HTML5.
So if you want to avoid sound loading, please read Disable Sound section).
WARNING: Sounds can't be enabled for Windows Phone as this kind of device have unsolved issues with 'audio' and 'video' tag.
The item package contains the following folders:
To install the game just upload on your server the game folder live_demo.
TEXT_GAMEOVER = "GAME OVER";
TEXT_ARE_SURE = "ARE YOU SURE YOU WANT TO QUIT THE GAME?";
TEXT_SAVE_REMOVE = "THIS WILL REMOVE ALL YOUR ACHIEVEMENTS! DO YOU WANT TO PROCEED?"
TEXT_TOTAL_SCORE = "TOTAL SCORE";
TEXT_LAUNCH = "LAUNCH";
TEXT_HOLE = "HOLE";
TEXT_LOADING = "LOADING...";
TEXT_ALL_COMPLETE = "ALL LEVEL COMPLETED";
TEXT_SELECT_A_LEVEL = "SELECT A LEVEL";
TEXT_HELP1_PC = "CLICK THE BALL AND DRAG TO SET POWER AND DIRECTION";
TEXT_HELP1_MOBILE = "TOUCH THE BALL AND DRAG THE FINGER TO SET POWER AND DIRECTION";
TEXT_HELP2 = "CLICK AND DRAG TO HAVE A PAN VIEW";
TEXT_SCORE = "SCORE";
TEXT_COMPLETE = "COMPLETE";
TEXT_DEVELOPED = "DEVELOPED BY";
TEXT_LINK = "WWW.CODETHISLAB.COM";
TEXT_DOUBLE_BOGEY = "DOUBLE BOGEY";
TEXT_BOGEY = "BOGEY";
TEXT_PAR = "PAR";
TEXT_BIRDIE = "BIRDIE";
TEXT_EAGLE = "EAGLE";
TEXT_ALBATROSS = "ALBATROSS";
TEXT_CONDOR = "CONDOR";
TEXT_PHOENIX = "PHOENIX";
TEXT_HOLEINONE = "HOLE IN ONE";
TEXT_SHARE_IMAGE = "200x200.jpg";
TEXT_SHARE_TITLE = "Congratulations!";
TEXT_SHARE_MSG1 = "You collected ";
TEXT_SHARE_MSG2 = " points!
Share your score with your friends!";
TEXT_SHARE_SHARE1 = "My score is ";
TEXT_SHARE_SHARE2 = " points! Can you do better?";
This game have the canvas tag in the body. The ready event into the body calls the main function of the game: CMain().
The head section declares all the javascript functions of the game. The whole project uses a typical object-oriented approach.
In the init function there are 8 mapped events that can be useful eventually for stats
var oMain = new CMain({
stage_par: [ // NUMBER OF SHOTS EXPECTED TO COMPLETE EACH STAGE. THE MORE SHOTS YOU TAKE OVER THE PAR, THE LESS POINTS YOU'LL
3, /// STAGE 1
3, /// STAGE 2
4, /// STAGE 3
5, /// STAGE 4
4, /// STAGE 5
5, /// STAGE 6
5, /// STAGE 7
5, /// STAGE 8
6, /// STAGE 9
5, /// STAGE 10
5, /// STAGE 11
6, /// STAGE 12
7, /// STAGE 13
8, /// STAGE 14
6, /// STAGE 15
10, /// STAGE 16
7, /// STAGE 17
7 /// STAGE 18
],
par_points: 5000, //POINT EARNED IF PLAYER SCORES A PAR (BALLS LAUNCHED = BALLS EXPECTED TO COMPLETE A SINGLE LEVEL)
added_points: 1000, //POINT TO ADD/SUBTRACT IF PLAYER LAUNCH LESS/MORE BALLS THEN A PAR, RESPECTIVELY.
max_shot_power: 152, //MAX POWER OF BALL SHOT (CANNOT BE MORE THEN 160)
audio_enable_on_startup:false, //ENABLE/DISABLE AUDIO WHEN GAME STARTS
fullscreen:true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON
check_orientation:true //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES
});
The game use two CSS files. The first one is a generic reset file. Many browser interpret the default behavior of html elements differently. By using a general reset CSS file, we can work round this. Keep in mind, that these values might be overridden somewhere else in the file.
The second file contains all of the specific stylings for the canvas and some hack to be fully compatible with all most popular mobile devices
This game contains:
Resuming, the complete game flow is the following:
You can easily change all the game graphic, replacing all the file you need in the "/sprites" folder. Just respect file format (.png or .jpg) and size if you don't want to change any code line.
If you want to disable all the sounds for mobile devices, you have to change the following value in settings.js file:
var DISABLE_SOUND_MOBILE = true;
CTL Arcade will allow you to add a real arcade on your worpress website, in this way your users will be more involved and will stay connected longer.
It's possible to add Ads banner at the beginning of each game and at the end of each level. This will give you a new tool to increase your revenues.
Your own users will promote your website sharing their scores on the main Social Networks, with no extra costs for you.
You'll get by default the score-sharing on Twitter. To add Facebook just follow the guideline below.
3 widgets can be added in your pages through a shortcode.
Once again, thank you so much for purchasing this game. Feel free to contact us if you have any questions or issue relating to this game. No guarantees, but we'll do our best to assist.