Created: 29/12/2015
By: Code This Lab S.r.l.
Email: info@codethislab.com
Thank you for purchasing our game. If you have any questions that are beyond the scope of this help file, please feel free to email via user page contact form here. Thanks so much!
Slot Machine - Arabian is a HTML5 Casino game. This coloured slot machine contains the following features:
To install the game just upload on your server the game folder live_demo.
$(document).ready(function(){ var oMain = new CMain(); $(oMain).on("save_score", function (evt, iMoney) { //alert("iMoney: "+iMoney ); });; });
TEXT_MONEY = "MONEY"; TEXT_PLAY = "PLAY"; TEXT_BET = "BET"; TEXT_COIN = "COIN"; TEXT_MAX_BET = "MAX BET"; TEXT_INFO = "INFO"; TEXT_LINES = "LINES"; TEXT_SPIN = "SPIN"; TEXT_AUTOSPIN = "AUTO\nSPIN"; TEXT_WIN = "WIN"; TEXT_OK = "OK"; TEXT_STOP_AUTO = "STOP\nAUTO"; TEXT_HELP_WILD = "THIS SIMBOL IS A JOLLY WHICH \nCAN REPLACE ANY OTHER \nSYMBOL TO MAKE UP A COMBO"; TEXT_HELP_BONUS1 = "3 OR MORE ON ANY REELS, WILL TRIGGER WHEEL OF FORTUNE BONUS!!"; TEXT_HELP_BONUS2 = "CLICK SPIN BUTTON TO GET YOUR PRIZE!!"; TEXT_HELP_FREESPIN = "GET 3 OR MORE FREESPIN SYMBOL ON ANY REEL TO TRIGGER FREESPINS"; TEXT_BONUS_HELP = "SPIN THE WHEEL!!"; TEXT_CREDITS_DEVELOPED = "DEVELOPED BY"; TEXT_CURRENCY = "$"; TEXT_NO_MAX_BET = "NOT ENOUGH MONEY FOR MAX BET!!"; TEXT_CONNECTION_LOST = "CONNECTION DOWN! PLEASE TRY AGAIN"; TEXT_NOT_ENOUGH_MONEY = "NOT ENOUGH MONEY FOR THE CURRENT BET!"; TEXT_CONGRATULATIONS = "Congratulations!"; TEXT_MSG_SHARE1 = "You collected "; TEXT_MSG_SHARE2= " points!
Share your score with your friends!"; TEXT_MSG_SHARING1 = "My score is "; TEXT_MSG_SHARING2 = " points! Can you do better?";
var oMain = new CMain({ win_occurrence:30, //WIN PERCENTAGE.SET A VALUE FROM 0 TO 100. slot_cash: 100, //THIS IS THE CURRENT SLOT CASH AMOUNT. THE GAME CHECKS IF THERE IS AVAILABLE CASH FOR WINNINGS. min_reel_loop:0, //NUMBER OF REEL LOOPS BEFORE SLOT STOPS reel_delay: 6, //NUMBER OF FRAMES TO DELAY THE REELS THAT START AFTER THE FIRST ONE time_show_win:2000, //DURATION IN MILLISECONDS OF THE WINNING COMBO SHOWING time_show_all_wins: 2000, //DURATION IN MILLISECONDS OF ALL WINNING COMBO money:100, //STARING CREDIT FOR THE USER freespin_occurrence: 15, //IF USER MUST WIN, SET THIS VALUE FOR FREESPIN OCCURRENCE bonus_occurrence:15, //IF USER MUST WIN, SET THIS VALUE FOR BONUS OCCURRENCE freespin_symbol_num_occur:[50,30,20],//WHEN PLAYER GET FREESPIN, THIS ARRAY GET THE OCCURRENCE OF RECEIVING 3,4 OR 5 FREESPIN SYMBOLS IN THE WHEEL num_freespin: [4,6,8], //THIS IS THE NUMBER OF FREESPINS IF IN THE FINAL WHEEL THERE ARE 3,4 OR 5 FREESPIN SYMBOLS bonus_prize: [10,30,60,90,0,20,60,120,200,0,40,30,20,10,0,80,60,40,1000,0],//THIS IS THE LIST OF BONUS PRIZES. KEEP BEST PRIZE IN PENULTIMATE POSITION IN ARRAY bonus_prize_occur: [6, 6, 6, 5,6, 5, 4, 3, 1,5, 5, 6, 7, 5,4, 4, 5, 5, 1,4],//OCCURRENCE FOR EACH PRIZE IN BONUS_PRIZES. HIGHER IS THE NUMBER, MORE POSSIBILITY OF OUTPUT HAS THE PRIZE coin_bet:[0.05, 0.1,0.15,0.20,0.25,0.3,0.35,0.4,0.45,0.5], //COIN BET VALUES /***********PAYTABLE********************/ //EACH SYMBOL PAYTABLE HAS 5 VALUES THAT INDICATES THE MULTIPLIER FOR X1,X2,X3,X4 OR X5 paytable_symbol_1: [0,0,90,150,200], //PAYTABLE FOR SYMBOL 1 paytable_symbol_2: [0,0,80,110,160], //PAYTABLE FOR SYMBOL 2 paytable_symbol_3: [0,0,70,100,150], //PAYTABLE FOR SYMBOL 3 paytable_symbol_4: [0,0,50,80,110], //PAYTABLE FOR SYMBOL 4 paytable_symbol_5: [0,0,40,60,80], //PAYTABLE FOR SYMBOL 5 paytable_symbol_6: [0,0,30,50,70], //PAYTABLE FOR SYMBOL 6 paytable_symbol_7: [0,0,20,30,50], //PAYTABLE FOR SYMBOL 7 audio_enable_on_startup:false, //ENABLE/DISABLE AUDIO WHEN GAME STARTS fullscreen:true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON check_orientation:true, //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES show_credits:true, //ENABLE/DISABLE CREDITS BUTTON IN THE MAIN SCREEN num_spin_ads_showing:10 //NUMBER OF SPIN TO COMPLETE, BEFORE TRIGGERING AD SHOWING. //// THIS FUNCTIONALITY IS ACTIVATED ONLY WITH CTL ARCADE PLUGIN./////////////////////////// /////////////////// YOU CAN GET IT AT: ///////////////////////////////////////////////////////// // http://codecanyon.net/item/ctl-arcade-wordpress-plugin/13856421 /////////// });
This game have the canvas tag in the body. The ready event into the body calls the main function of the game: CMain().
The head section declares all the javascript functions of the game. The whole project uses a typical object-oriented approach.
In the init function there are 5 mapped events that can be useful eventually for stats
The game use two CSS files. The first one is a generic reset file. Many browser interpret the default behavior of html elements differently. By using a general reset CSS file, we can work round this. Keep in mind, that these values might be overridden somewhere else in the file.
The second file contains all of the specific styles for the canvas and some hack to be fully compatible with all most popular mobile devices
This game contains:
Resuming, the complete game flow is the following:
The game contains the symbol spritesheets that you must edit if you want to change symbol images.
You have to edit two png to change any particular symbol in game: symbol_[index].png and symbol_[index]_anim.png.
The bonus is actived if, after reel spinning, 3 (occurrence value) or more symbol 9 (The Lamp Genius) are displayed. You can change the occurrence value in index.html file.
The goal of the bonus is to get the best prizes clicking on a the Spin button. The win percentage can be set in index.html file:
bonus_prize_occur: [6, //OCCURENCE PERCENTAGE FOR PRIZE #1 IN BONUS 6, //OCCURENCE PERCENTAGE FOR PRIZE #2 IN BONUS 6, //OCCURENCE PERCENTAGE FOR PRIZE #3 IN BONUS 5, //OCCURENCE PERCENTAGE FOR PRIZE #4 IN BONUS 6, //OCCURENCE PERCENTAGE FOR PRIZE #5 IN BONUS 5, //OCCURENCE PERCENTAGE FOR PRIZE #6 IN BONUS 4, //OCCURENCE PERCENTAGE FOR PRIZE #7 IN BONUS 3, //OCCURENCE PERCENTAGE FOR PRIZE #8 IN BONUS 5, //OCCURENCE PERCENTAGE FOR PRIZE #9 IN BONUS 5, //OCCURENCE PERCENTAGE FOR PRIZE #10 IN BONUS 5, //OCCURENCE PERCENTAGE FOR PRIZE #11 IN BONUS 6, //OCCURENCE PERCENTAGE FOR PRIZE #12 IN BONUS 7, //OCCURENCE PERCENTAGE FOR PRIZE #13 IN BONUS 5, //OCCURENCE PERCENTAGE FOR PRIZE #14 IN BONUS 4, //OCCURENCE PERCENTAGE FOR PRIZE #15 IN BONUS 4, //OCCURENCE PERCENTAGE FOR PRIZE #16 IN BONUS 5, //OCCURENCE PERCENTAGE FOR PRIZE #17 IN BONUS 1, //OCCURENCE PERCENTAGE FOR PRIZE #18 IN BONUS 5, //OCCURENCE PERCENTAGE FOR PRIZE #19 IN BONUS 4] //OCCURENCE PERCENTAGE FOR PRIZE #20 IN BONUS
If you want to hide credits in main menu, change to false the following value in index.html file:
show_credits:false
If you want to disable all the sounds for mobile devices, you have to change the following value in settings.js file:
var DISABLE_SOUND_MOBILE = true;
CTL Arcade will allow you to add a real arcade on your worpress website, in this way your users will be more involved and will stay connected longer.
It's possible to add Ads banner at the beginning of each game and at the end of each level. This will give you a new tool to increase your revenues.
Your own users will promote your website sharing their scores on the main Social Networks, with no extra costs for you.
You'll get by default the score-sharing on Twitter. To add Facebook just follow the guideline below.
3 widgets can be added in your pages through a shortcode.
Once again, thank you so much for purchasing this game. Fell free to contact us if you have any questions or issue relating to this game. No guarantees, but we'll do our best to assist.